Lesson 2 Can Scribbler Play Music?

What kind of sounds do robots make?  Do you think they can play music?

 

The purpose of this lesson is to learn how to play sounds on the Scribbler and learn more about how sounds are generated.

Objectives/Outcomes:

By the time you complete this activity you should be able to:

1.       Program the Scribbler robot to make sounds and play music

2.       Use multiple action tiles in a program

3.       Edit the sound action in the Program Maker software

4.       Modify the frequency, duration, and tempo of sounds that Scribbler makes

5.       Define a sound wave

6.       Explain how a sound wave is created

7.       Define wavelength and how it is measured

8.       Define frequency and how it is measured

9.       Compare and contrast how animals and humans hear sound frequencies

10.   Define pitch and give an example of high and low pitch sounds

11.   Define tone and give an example of a tone

12.   Define amplitude and give an example

13.   Define duration and how it is measured in music

14.   Define tempo and give examples of tempo

15.   Define transducer and give an example of one

16.   Describe how speakers work

17.   Describe how microphones work

Instructions:

View the following items and open the Worksheet document.  The worksheet contains a checklist for you to check off items as you complete them, and also has questions to answer.  Give the filled-out worksheet to your instructor at the completion of this activity.

Resource

Name and Link to Resource

Est. Time

Concepts Video

Introduction to Sound and Music

min 10:42

 

NASA Launchpad Wave Generation video

min 6:47

Activity Introduction Video

Let’s Play Music - Activity 2 Overview

min 1:32

Additional Resources

Inserting Music  Tips

 

Experimentation

Experimenting with the Music Panel

 

Observations Worksheet

Activity 2 Worksheet (DOC)

 

Activity Step by Step Instructions

Activity 2 Step by Step Instructions