' BUTTON.BS1
' Connect an active-low circuit to pin P0 of the BS1. When you press the
' button, the DEBUG screen will display an asterisk (*). The program, as
' shown below, will print an asterisk at the first button press, then
' delay approximately one second (200 x 5 ms PAUSE) before auto-repeating
' at a rate of approximately 100 ms (5 x 20 ms). Feel free to modify the
' program to see the effects of your changes on the way BUTTON responds.
' {$STAMP BS1}
' {$PBASIC 1.0}
SYMBOL Btn = 0
SYMBOL btnWrk = B2
Main:
' Try changing the Delay value (255) in BUTTON to see the effect of
' its modes: 0 = no delay; 1-254 = varying delays before auto-repeat;
' 255 = no auto-repeat (only one action per button press)
'
' The BUTTON instruction will cause the program to branch to
' No_Press unless P0 = 0
PAUSE 5
BUTTON Btn, 0, 200, 20, btnWrk, 0, No_Press
DEBUG "*"
No_Press:
GOTO Main
NOTE: The example below is written for the BS2 and will run on any of the BS2-family modules. Modify the $STAMP directive (as required) before downloading to the BS2e, BS2sx, BS2p, BS2pe, or BS2px.
' BUTTON.BS2
' Connect an active-low circuit to pin P0 of the BS2. When you press the
' button, the DEBUG screen will display an asterisk (*). The program, as
' shown below, will print an asterisk at the first button press, then
' delay approximately one second (200 x 5 ms PAUSE) before auto-repeating
' at a rate of approximately 100 ms (5 x 20 ms). Feel free to modify the
' program to see the effects of your changes on the way BUTTON responds.
' {$STAMP BS2}
' {$PBASIC 2.5}
Btn PIN 0
btnWrk VAR Byte
Main:
' Try changing the Delay value (255) in BUTTON to see the effect of
' its modes: 0 = no delay; 1-254 = varying delays before auto-repeat;
' 255 = no auto-repeat (only one action per button press)
'
' The BUTTON instruction will cause the program to branch to
' No_Press unless P0 = 0
PAUSE 5
BUTTON Btn, 0, 200, 20, btnWrk, 0, No_Press
DEBUG "*"
No_Press:
GOTO Main
BASIC Stamp Help Version 2.5.4
Copyright © Parallax Inc.
8/8/2012